using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using RecRoom.Systems; using UnityEngine; using UnityEngine.UI; // Token: 0x020006E1 RID: 1761 [Token(Token = "0x20006E1")] [StructLayout(3)] public class DetachMenuNote : MonoBehaviour { // Token: 0x06003369 RID: 13161 RVA: 0x000D5E8C File Offset: 0x000D408C [Token(Token = "0x6003369")] [Address(RVA = "0x16A07B0", Offset = "0x169F1B0", VA = "0x1816A07B0")] private void Awake() { GameObject gameObject = base.gameObject; bool inVRDisplayMode = SingletonMonoBehaviour.Instance.EBPFBFMJMBB; gameObject.SetActive(inVRDisplayMode); } // Token: 0x0600336A RID: 13162 RVA: 0x000D5EB8 File Offset: 0x000D40B8 [Token(Token = "0x600336A")] [Address(RVA = "0x16A0840", Offset = "0x169F240", VA = "0x1816A0840")] public void Refresh(bool LOLPDKPFAHI) { if (base.isActiveAndEnabled) { ulong num; this.TextButtonNameTransform.gameObject.SetActive(num != 0UL); GameObject gameObject = this.PS4ButtonNameTransform.gameObject; int num2 = 0; gameObject.SetActive(num2 != 0); if (SingletonMonoBehaviour.Instance.k__BackingField <= InputManager.LNEHPBFDEGG.PS4_Move) { GameObject gameObject2 = this.TextButtonNameTransform.gameObject; int num3 = 0; gameObject2.SetActive(num3 != 0); ulong num4; this.PS4ButtonNameTransform.gameObject.SetActive(num4 != 0UL); } string text = this.ButtonNameText.text; Text actionText = this.ActionText; if (LOLPDKPFAHI) { } string text2 = actionText.text; } } // Token: 0x0600336B RID: 13163 RVA: 0x000D5F58 File Offset: 0x000D4158 [Token(Token = "0x600336B")] [Address(RVA = "0x16A0A00", Offset = "0x169F400", VA = "0x1816A0A00")] public DetachMenuNote() { } // Token: 0x04002BDB RID: 11227 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4002BDB")] public Transform TextButtonNameTransform; // Token: 0x04002BDC RID: 11228 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x4002BDC")] public Transform PS4ButtonNameTransform; // Token: 0x04002BDD RID: 11229 [global::Cpp2IlInjected.FieldOffset(Offset = "0x28")] [Token(Token = "0x4002BDD")] public Text ButtonNameText; // Token: 0x04002BDE RID: 11230 [global::Cpp2IlInjected.FieldOffset(Offset = "0x30")] [Token(Token = "0x4002BDE")] public Text ActionText; // Token: 0x04002BDF RID: 11231 [global::Cpp2IlInjected.FieldOffset(Offset = "0x38")] [Token(Token = "0x4002BDF")] [SerializeField] private string attachedText = "detach"; // Token: 0x04002BE0 RID: 11232 [global::Cpp2IlInjected.FieldOffset(Offset = "0x40")] [Token(Token = "0x4002BE0")] [SerializeField] private string notAttachedText = "close"; }