using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000049 RID: 73 [Token(Token = "0x2000049")] [StructLayout(3)] public class DiscGolfTee : MonoBehaviour { // Token: 0x1700005B RID: 91 // (get) Token: 0x06000222 RID: 546 RVA: 0x0000B240 File Offset: 0x00009440 [Token(Token = "0x1700005B")] public CGLKOJIMDIH DALCBAHIFPG { [Token(Token = "0x6000222")] [Address(RVA = "0x3EE8D0", Offset = "0x3ED2D0", VA = "0x1803EE8D0")] get { return this.team; } } // Token: 0x1700005C RID: 92 // (get) Token: 0x06000223 RID: 547 RVA: 0x0000B254 File Offset: 0x00009454 [Token(Token = "0x1700005C")] public BIFACFBPBFC JPBGODMIMIK { [Token(Token = "0x6000223")] [Address(RVA = "0x4F8C10", Offset = "0x4F7610", VA = "0x1804F8C10")] get { return this.hole; } } // Token: 0x06000224 RID: 548 RVA: 0x0000B268 File Offset: 0x00009468 [Token(Token = "0x6000224")] [Address(RVA = "0x1155410", Offset = "0x1153E10", VA = "0x181155410")] public DiscGolfTee() { } // Token: 0x040001F0 RID: 496 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x40001F0")] [SerializeField] private CGLKOJIMDIH team = (CGLKOJIMDIH)((ulong)(-1L)); // Token: 0x040001F1 RID: 497 [global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")] [Token(Token = "0x40001F1")] [SerializeField] private BIFACFBPBFC hole; }