using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x020000D9 RID: 217 [Token(Token = "0x20000D9")] [StructLayout(3)] public class DoorUnlockTrigger : OverlapVolume { // Token: 0x170000D5 RID: 213 // (get) Token: 0x060005CE RID: 1486 RVA: 0x0001DB30 File Offset: 0x0001BD30 // (set) Token: 0x060005CF RID: 1487 RVA: 0x0001DB44 File Offset: 0x0001BD44 [Token(Token = "0x170000D5")] public bool BCKCEELIDLH { [Token(Token = "0x60005CE")] [Address(RVA = "0x6931B0", Offset = "0x691BB0", VA = "0x1806931B0")] get { return this.PBBAIHFAKAL; } [Token(Token = "0x60005CF")] [Address(RVA = "0x115E0C0", Offset = "0x115CAC0", VA = "0x18115E0C0")] set { this.PBBAIHFAKAL = value; this.PBFFILDKGAH(); } } // Token: 0x170000D6 RID: 214 // (get) Token: 0x060005D0 RID: 1488 RVA: 0x0001DB60 File Offset: 0x0001BD60 // (set) Token: 0x060005D1 RID: 1489 RVA: 0x0001DB74 File Offset: 0x0001BD74 [Token(Token = "0x170000D6")] public bool HOODEBPLJDJ { [Token(Token = "0x60005D0")] [Address(RVA = "0x115E0B0", Offset = "0x115CAB0", VA = "0x18115E0B0")] get { return this.AGCKCEOOCHK; } [Token(Token = "0x60005D1")] [Address(RVA = "0x115E0D0", Offset = "0x115CAD0", VA = "0x18115E0D0")] set { this.AGCKCEOOCHK = value; this.PBFFILDKGAH(); } } // Token: 0x060005D2 RID: 1490 RVA: 0x0001DB90 File Offset: 0x0001BD90 [Token(Token = "0x60005D2")] [Address(RVA = "0x115DE80", Offset = "0x115C880", VA = "0x18115DE80")] private void Awake() { PulsingBeam componentInChildren = base.GetComponentInChildren(); this.OOPOMKMHBFK = componentInChildren; Animator componentInChildren2 = base.GetComponentInChildren(); this.LDOJFIEANFB = componentInChildren2; this.PBFFILDKGAH(); } // Token: 0x060005D3 RID: 1491 RVA: 0x0001DBC0 File Offset: 0x0001BDC0 [Token(Token = "0x60005D3")] [Address(RVA = "0x115DEE0", Offset = "0x115C8E0", VA = "0x18115DEE0")] private void PBFFILDKGAH() { PulsingBeam oopomkmhbfk = this.OOPOMKMHBFK; int num = 0; if (oopomkmhbfk != num) { GameObject gameObject = this.OOPOMKMHBFK.gameObject; bool pbbaihfakal = this.PBBAIHFAKAL; gameObject.SetActive(pbbaihfakal); } Animator ldojfieanfb = this.LDOJFIEANFB; int num2 = 0; if (ldojfieanfb != num2) { Animator ldojfieanfb2 = this.LDOJFIEANFB; bool agckceoochk = this.AGCKCEOOCHK; int aocafikjbdc = DoorUnlockTrigger.AOCAFIKJBDC; ldojfieanfb2.SetBool(aocafikjbdc, agckceoochk); } } // Token: 0x060005D4 RID: 1492 RVA: 0x0001DC3C File Offset: 0x0001BE3C [Token(Token = "0x60005D4")] [Address(RVA = "0x115E050", Offset = "0x115CA50", VA = "0x18115E050")] public DoorUnlockTrigger() { } // Token: 0x040004F4 RID: 1268 [global::Cpp2IlInjected.FieldOffset(Offset = "0x58")] [Token(Token = "0x40004F4")] private PulsingBeam OOPOMKMHBFK; // Token: 0x040004F5 RID: 1269 [global::Cpp2IlInjected.FieldOffset(Offset = "0x60")] [Token(Token = "0x40004F5")] private Animator LDOJFIEANFB; // Token: 0x040004F6 RID: 1270 [Token(Token = "0x40004F6")] private static readonly int AOCAFIKJBDC = Animator.StringToHash("Locked"); // Token: 0x040004F7 RID: 1271 [global::Cpp2IlInjected.FieldOffset(Offset = "0x68")] [Token(Token = "0x40004F7")] private bool PBBAIHFAKAL; // Token: 0x040004F8 RID: 1272 [global::Cpp2IlInjected.FieldOffset(Offset = "0x69")] [Token(Token = "0x40004F8")] private bool AGCKCEOOCHK; // Token: 0x020000DA RID: 218 [Token(Token = "0x20000DA")] private enum OGKOMPCAJJK { // Token: 0x040004FA RID: 1274 [Token(Token = "0x40004FA")] LOCKED, // Token: 0x040004FB RID: 1275 [Token(Token = "0x40004FB")] PRE } }