using System; using System.Runtime.InteropServices; using Cpp2IlInjected; // Token: 0x02000151 RID: 337 [Token(Token = "0x2000151")] [StructLayout(3, Size = 4)] public enum EDCDGNKBEDJ { // Token: 0x040007E5 RID: 2021 [Token(Token = "0x40007E5")] WAITING_FOR_PLAYERS, // Token: 0x040007E6 RID: 2022 [Token(Token = "0x40007E6")] WAITING_FOR_START_GAME, // Token: 0x040007E7 RID: 2023 [Token(Token = "0x40007E7")] GAME_LOADING, // Token: 0x040007E8 RID: 2024 [Token(Token = "0x40007E8")] GAME_ON, // Token: 0x040007E9 RID: 2025 [Token(Token = "0x40007E9")] INVALID = 65535 }