using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x020004C8 RID: 1224 [Token(Token = "0x20004C8")] [StructLayout(3)] public interface EDINFHCCNCO { // Token: 0x1700067C RID: 1660 // (get) Token: 0x06002436 RID: 9270 [Token(Token = "0x1700067C")] Material EJNIDJKHIOM { [Token(Token = "0x6002436")] [Address(Slot = "0")] get; } // Token: 0x1700067D RID: 1661 // (get) Token: 0x06002437 RID: 9271 // (set) Token: 0x06002438 RID: 9272 [Token(Token = "0x1700067D")] bool MHKMEIMAHLD { [Token(Token = "0x6002437")] [Address(Slot = "1")] get; [Token(Token = "0x6002438")] [Address(Slot = "2")] set; } // Token: 0x1700067E RID: 1662 // (get) Token: 0x06002439 RID: 9273 [Token(Token = "0x1700067E")] bool AEPHGABDALC { [Token(Token = "0x6002439")] [Address(Slot = "3")] get; } // Token: 0x0600243A RID: 9274 [Token(Token = "0x600243A")] [Address(Slot = "4")] void DDBFOBCFOAP(Mesh EDLHNCIENFD); }