using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x02002A75 RID: 10869 [Token(Token = "0x2002A75")] [StructLayout(0, Size = 68)] public readonly struct EPCICGFLAFC { // Token: 0x06012F08 RID: 77576 RVA: 0x004895D0 File Offset: 0x004877D0 [Token(Token = "0x6012F08")] [Address(RVA = "0x235FA0", Offset = "0x2353A0", VA = "0x180235FA0")] public EPCICGFLAFC(bool isWallClimbing, bool isLookingAwayFromWall, bool onJump, bool onLeftHandAttach, bool onRightHandAttach, Vector3 wallNormal, Vector3 jumpDirection, Vector3 leftHandAttachPosition, Vector3 rightHandAttachPosition) { this.AFIDPFMFIHH = 0; this.AIOJLAJOCEL.z = isWallClimbing; this.FELOHMMPALB = 0; this.HMKEDEGPMNA = 0; } // Token: 0x0400CDA2 RID: 52642 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x400CDA2")] public readonly bool BCIHALHFNPB; // Token: 0x0400CDA3 RID: 52643 [global::Cpp2IlInjected.FieldOffset(Offset = "0x1")] [Token(Token = "0x400CDA3")] public readonly bool PIBOHOCPLPG; // Token: 0x0400CDA4 RID: 52644 [global::Cpp2IlInjected.FieldOffset(Offset = "0x2")] [Token(Token = "0x400CDA4")] public readonly bool DMBDJLKFCHJ; // Token: 0x0400CDA5 RID: 52645 [global::Cpp2IlInjected.FieldOffset(Offset = "0x3")] [Token(Token = "0x400CDA5")] public readonly bool FMIBNOANKBN; // Token: 0x0400CDA6 RID: 52646 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x400CDA6")] public readonly bool OPAMOCKPIDA; // Token: 0x0400CDA7 RID: 52647 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x400CDA7")] public readonly Vector3 AIOJLAJOCEL; // Token: 0x0400CDA8 RID: 52648 [global::Cpp2IlInjected.FieldOffset(Offset = "0x14")] [Token(Token = "0x400CDA8")] public readonly Vector3 AFIDPFMFIHH; // Token: 0x0400CDA9 RID: 52649 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x400CDA9")] public readonly Vector3 FELOHMMPALB; // Token: 0x0400CDAA RID: 52650 [global::Cpp2IlInjected.FieldOffset(Offset = "0x2C")] [Token(Token = "0x400CDAA")] public readonly Vector3 HMKEDEGPMNA; }