using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200028C RID: 652 [Token(Token = "0x200028C")] [Serializable] [StructLayout(3)] public class EnemySpawnerConfiguration { // Token: 0x06001339 RID: 4921 RVA: 0x00051098 File Offset: 0x0004F298 [Token(Token = "0x6001339")] [Address(RVA = "0x1527CC0", Offset = "0x15266C0", VA = "0x181527CC0")] public void FLPODJICABN(Vector3 LFNLOGOKEHH, Quaternion PLOONBCOCII, out Vector3 KMGOIABBNPM, out Quaternion ODOBDILKFMK) { FEPGBAFOEJL fepgbafoejl = this.spawnerType; if (fepgbafoejl != FEPGBAFOEJL.CEILING) { if (fepgbafoejl == FEPGBAFOEJL.DOOR) { Transform transform = this.doorSpawnOrigin; int num = 0; if (transform != num) { Transform transform2 = this.doorSpawnOrigin; float z = transform.position.z; KMGOIABBNPM.z = z; Vector3 up = Vector3.up; Vector3 vector; float z2 = vector.z; Vector3 up2 = Vector3.up; } } float z3 = LFNLOGOKEHH.z; KMGOIABBNPM.z = z3; } Vector3 up3 = Vector3.up; Vector3 vector2; float z4 = vector2.z; KMGOIABBNPM.z = z4; } // Token: 0x0600133A RID: 4922 RVA: 0x00051128 File Offset: 0x0004F328 [Token(Token = "0x600133A")] [Address(RVA = "0x1527BA0", Offset = "0x15265A0", VA = "0x181527BA0")] public void COMJJOBHAPN(Vector3 GDPEPKLLLEB) { if (this.spawnerType != FEPGBAFOEJL.IN_PLACE) { Quaternion identity = Quaternion.identity; float z = GDPEPKLLLEB.z; Color white = Color.white; float z2 = GDPEPKLLLEB.z; } } // Token: 0x0600133B RID: 4923 RVA: 0x0005115C File Offset: 0x0004F35C [Token(Token = "0x600133B")] [Address(RVA = "0x1527F70", Offset = "0x1526970", VA = "0x181527F70")] public EnemySpawnerConfiguration() { } // Token: 0x04000ED5 RID: 3797 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4000ED5")] [SerializeField] private FEPGBAFOEJL spawnerType = (FEPGBAFOEJL)((ulong)2L); // Token: 0x04000ED6 RID: 3798 [global::Cpp2IlInjected.FieldOffset(Offset = "0x14")] [Token(Token = "0x4000ED6")] [SerializeField] private float ceilingSpawnHeight = 4f; // Token: 0x04000ED7 RID: 3799 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4000ED7")] [SerializeField] private Transform doorSpawnOrigin; }