using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200062E RID: 1582 [Token(Token = "0x200062E")] [StructLayout(3)] public class FramerateCounter : MonoBehaviour { // Token: 0x06002DFC RID: 11772 RVA: 0x000C05BC File Offset: 0x000BE7BC [Token(Token = "0x6002DFC")] [Address(RVA = "0x165A110", Offset = "0x1658B10", VA = "0x18165A110")] private void Update() { float nilpdpnkdgk = this.NILPDPNKDGK; float num = Time.unscaledDeltaTime; num = nilpdpnkdgk; float num2 = Mathf.Min(num, 1f); this.NILPDPNKDGK = num2; float realtimeSinceStartup = Time.realtimeSinceStartup; float nilpdpnkdgk2 = this.NILPDPNKDGK; object[] array = new object[2]; if (array != 0) { } array[0] = array; if (array != 0) { } array[1] = array; DebugVR.LogFormatPersistent(realtimeSinceStartup, "Avg: {0:0.0}, Min: {1:0.0}", array); this.JPKGKHBFFJG = (int)((ulong)0L); float realtimeSinceStartup2 = Time.realtimeSinceStartup; this.FLDNAPCDPEI = realtimeSinceStartup2; this.NILPDPNKDGK = float.MaxValue; } // Token: 0x06002DFD RID: 11773 RVA: 0x000C0664 File Offset: 0x000BE864 [Token(Token = "0x6002DFD")] [Address(RVA = "0x10C5270", Offset = "0x10C3C70", VA = "0x1810C5270")] public FramerateCounter() { } // Token: 0x0400270F RID: 9999 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400270F")] [SerializeField] private float refreshSeconds = 1f; // Token: 0x04002710 RID: 10000 [global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")] [Token(Token = "0x4002710")] private int JPKGKHBFFJG; // Token: 0x04002711 RID: 10001 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x4002711")] private float NILPDPNKDGK; // Token: 0x04002712 RID: 10002 [global::Cpp2IlInjected.FieldOffset(Offset = "0x24")] [Token(Token = "0x4002712")] private float FLDNAPCDPEI; }