using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000568 RID: 1384 [Token(Token = "0x2000568")] [StructLayout(0)] public struct GHMDIDJLFMC { // Token: 0x060029B4 RID: 10676 RVA: 0x000AD8F4 File Offset: 0x000ABAF4 // Note: this type is marked as 'beforefieldinit'. [Token(Token = "0x60029B4")] [Address(RVA = "0x18073B0", Offset = "0x1805DB0", VA = "0x1818073B0")] static GHMDIDJLFMC() { float z = Vector3.zero.z; float z2 = Vector3.zero.z; float z3 = Vector3.zero.z; float z4 = Vector3.zero.z; } // Token: 0x040022F9 RID: 8953 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x40022F9")] public Vector3 JIGGKKCAGIF; // Token: 0x040022FA RID: 8954 [global::Cpp2IlInjected.FieldOffset(Offset = "0xC")] [Token(Token = "0x40022FA")] public Vector3 NKKJICPFILJ; // Token: 0x040022FB RID: 8955 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x40022FB")] public Vector3 FEDGOFKEGEF; // Token: 0x040022FC RID: 8956 [global::Cpp2IlInjected.FieldOffset(Offset = "0x24")] [Token(Token = "0x40022FC")] public float FKGBMHHGFIO; // Token: 0x040022FD RID: 8957 [global::Cpp2IlInjected.FieldOffset(Offset = "0x28")] [Token(Token = "0x40022FD")] public Vector3 EGJBGIIHEEL; // Token: 0x040022FE RID: 8958 [global::Cpp2IlInjected.FieldOffset(Offset = "0x38")] [Token(Token = "0x40022FE")] public GameObject KGFPNIMJHIC; // Token: 0x040022FF RID: 8959 [global::Cpp2IlInjected.FieldOffset(Offset = "0x40")] [Token(Token = "0x40022FF")] public byte JKFCAHJOIOK; // Token: 0x04002300 RID: 8960 [global::Cpp2IlInjected.FieldOffset(Offset = "0x44")] [Token(Token = "0x4002300")] public float OHPBNIDKAEK; // Token: 0x04002301 RID: 8961 [Token(Token = "0x4002301")] public static GHMDIDJLFMC EDLIKGJFHAP; }