using System; using System.Runtime.InteropServices; using Cpp2IlInjected; // Token: 0x0200017E RID: 382 [Token(Token = "0x200017E")] [Serializable] [StructLayout(0, Size = 12)] public struct GameStartRequirement { // Token: 0x0400097C RID: 2428 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x400097C")] public int MinPlayerCount; // Token: 0x0400097D RID: 2429 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x400097D")] public int MinTeamCount; // Token: 0x0400097E RID: 2430 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x400097E")] public int MinTeamSize; }