using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200284F RID: 10319 [Token(Token = "0x200284F")] [StructLayout(3)] public class HIDEGLBEMEA : PFAEJMMGKKD { // Token: 0x06012127 RID: 74023 RVA: 0x00450D10 File Offset: 0x0044EF10 [Token(Token = "0x6012127")] [Address(RVA = "0x937E20", Offset = "0x936820", VA = "0x180937E20")] public HIDEGLBEMEA(Behaviour behaviour, PFAEJMMGKKD.FBGIFJMJFMC updateFunction) { this.BKGIHIBDAPA = behaviour; this.NFNBDLHJMMM = updateFunction; } }