using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using RecRoom; using RecRoom.Core; using UnityEngine; // Token: 0x02002901 RID: 10497 [Token(Token = "0x2002901")] [StructLayout(0)] public readonly struct LHNMJNHJCNF { // Token: 0x0601258D RID: 75149 RVA: 0x0045F834 File Offset: 0x0045DA34 [Token(Token = "0x601258D")] [Address(RVA = "0x234C70", Offset = "0x234070", VA = "0x180234C70")] public LHNMJNHJCNF(ScreenPlayerController playerController, Player player, Camera camera, ScreenHUD hud, LOCNHHPGIAG input) { this.FOMHGMLPOND = playerController; this.PKAKIKHIFNG = player; this.DBFBLNILIGL = camera; } // Token: 0x0400C404 RID: 50180 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x400C404")] public readonly ScreenPlayerController FINBOONIGDO; // Token: 0x0400C405 RID: 50181 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x400C405")] public readonly Player IEKDDPPNFPF; // Token: 0x0400C406 RID: 50182 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x400C406")] public readonly Camera FOMHGMLPOND; // Token: 0x0400C407 RID: 50183 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400C407")] public readonly ScreenHUD PKAKIKHIFNG; // Token: 0x0400C408 RID: 50184 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x400C408")] public readonly LOCNHHPGIAG DBFBLNILIGL; }