using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x020004BC RID: 1212 [Token(Token = "0x20004BC")] [StructLayout(3)] public class MirrorCameraOutput : MonoBehaviour { // Token: 0x060023B1 RID: 9137 RVA: 0x000940F8 File Offset: 0x000922F8 [Token(Token = "0x60023B1")] [Address(RVA = "0x14256D0", Offset = "0x14240D0", VA = "0x1814256D0")] private void Awake() { Material nbleighkbmh = MirrorCameraOutput.NBLEIGHKBMH; int num = 0; if (nbleighkbmh == num) { MirrorCameraOutput.NBLEIGHKBMH = global::UnityEngine.Object.Instantiate(this.mirrorMat); } } // Token: 0x060023B2 RID: 9138 RVA: 0x00094128 File Offset: 0x00092328 [Token(Token = "0x60023B2")] [Address(RVA = "0x14257D0", Offset = "0x14241D0", VA = "0x1814257D0")] private void OnRenderImage(RenderTexture FAACBOBPIKK, RenderTexture LBPIJFELLCN) { if (!this.MirrorImage) { Material nbleighkbmh = MirrorCameraOutput.NBLEIGHKBMH; } MirrorCameraOutput.NBLEIGHKBMH.SetFloat("_MirrorImage", 1f); Material nbleighkbmh2 = MirrorCameraOutput.NBLEIGHKBMH; Graphics.Blit(FAACBOBPIKK, LBPIJFELLCN, nbleighkbmh2); } // Token: 0x060023B3 RID: 9139 RVA: 0x0009416C File Offset: 0x0009236C [Token(Token = "0x60023B3")] [Address(RVA = "0x566EA0", Offset = "0x5658A0", VA = "0x180566EA0")] public MirrorCameraOutput() { } // Token: 0x060023B4 RID: 9140 RVA: 0x0000220F File Offset: 0x0000040F // Note: this type is marked as 'beforefieldinit'. [Token(Token = "0x60023B4")] [Address(RVA = "0x3C9F60", Offset = "0x3C8960", VA = "0x1803C9F60")] static MirrorCameraOutput() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04001D13 RID: 7443 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4001D13")] public bool MirrorImage = true; // Token: 0x04001D14 RID: 7444 [Token(Token = "0x4001D14")] private static Material NBLEIGHKBMH; // Token: 0x04001D15 RID: 7445 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x4001D15")] [SerializeField] private Material mirrorMat; }