using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000265 RID: 613 [Token(Token = "0x2000265")] [StructLayout(3)] public interface NFHLANMGLHD { // Token: 0x17000299 RID: 665 // (get) Token: 0x06001207 RID: 4615 [Token(Token = "0x17000299")] Bounds AKGOLKJEJAA { [Token(Token = "0x6001207")] [Address(Slot = "0")] get; } // Token: 0x1700029A RID: 666 // (get) Token: 0x06001208 RID: 4616 [Token(Token = "0x1700029A")] Transform EIDPDMAJOGM { [Token(Token = "0x6001208")] [Address(Slot = "1")] get; } // Token: 0x1700029B RID: 667 // (get) Token: 0x06001209 RID: 4617 [Token(Token = "0x1700029B")] Bounds KFEMHJJBAEG { [Token(Token = "0x6001209")] [Address(Slot = "2")] get; } // Token: 0x1700029C RID: 668 // (get) Token: 0x0600120A RID: 4618 [Token(Token = "0x1700029C")] Transform GOJDMEKCJFJ { [Token(Token = "0x600120A")] [Address(Slot = "3")] get; } // Token: 0x1700029D RID: 669 // (get) Token: 0x0600120B RID: 4619 [Token(Token = "0x1700029D")] Vector3 LKKLNMNCCDF { [Token(Token = "0x600120B")] [Address(Slot = "4")] get; } }