using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x02002A78 RID: 10872 [Token(Token = "0x2002A78")] [StructLayout(0, Size = 32)] public readonly struct NLFEDHECHJG { // Token: 0x06012F0B RID: 77579 RVA: 0x00489658 File Offset: 0x00487858 [Token(Token = "0x6012F0B")] [Address(RVA = "0x231A10", Offset = "0x230E10", VA = "0x180231A10")] public NLFEDHECHJG(bool isClambering, bool onClamberStart, HJPPAEFEOKM ledgeType, LDBJIPJIMDH ledgeHeightType, Vector3 wallNormal, float timeRemaining) { this.KPNEANMBENB = (float)0; this.AIOJLAJOCEL.y = isClambering; this.AIOJLAJOCEL.z = (float)ledgeType; } // Token: 0x0400CDBA RID: 52666 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x400CDBA")] public readonly bool JCHCGBHLHKP; // Token: 0x0400CDBB RID: 52667 [global::Cpp2IlInjected.FieldOffset(Offset = "0x1")] [Token(Token = "0x400CDBB")] public readonly bool POCJHHCOFDD; // Token: 0x0400CDBC RID: 52668 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x400CDBC")] public readonly HJPPAEFEOKM AGJPEPDLFMJ; // Token: 0x0400CDBD RID: 52669 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x400CDBD")] public readonly LDBJIPJIMDH ONIIFAKGFJH; // Token: 0x0400CDBE RID: 52670 [global::Cpp2IlInjected.FieldOffset(Offset = "0xC")] [Token(Token = "0x400CDBE")] public readonly Vector3 AIOJLAJOCEL; // Token: 0x0400CDBF RID: 52671 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400CDBF")] public readonly float KPNEANMBENB; }