using System; using System.Runtime.InteropServices; using System.Text; using Cpp2IlInjected; using UnityEngine; using UnityEngine.SceneManagement; // Token: 0x0200203E RID: 8254 [Token(Token = "0x200203E")] [StructLayout(3)] public static class NOPHLIBNLHJ { // Token: 0x0600E47F RID: 58495 RVA: 0x003637B4 File Offset: 0x003619B4 [Token(Token = "0x600E47F")] [Address(RVA = "0x17C16E0", Offset = "0x17C00E0", VA = "0x1817C16E0")] public static void NFOFDPCMALD([Optional] string NGPMADFHHKP) { StringBuilder stringBuilder = new StringBuilder("========== MARK ==========").AppendLine(); if (!string.IsNullOrEmpty(NGPMADFHHKP)) { StringBuilder stringBuilder2 = stringBuilder.AppendLine(NGPMADFHHKP); } int frameCount = Time.frameCount; float realtimeSinceStartup = Time.realtimeSinceStartup; Scene activeScene = SceneManager.GetActiveScene(); throw new MissingMethodException(); } // Token: 0x04009526 RID: 38182 [Token(Token = "0x4009526")] private static string PJBDJEIKEJK = null; }