using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using Photon.Pun; using Photon.Realtime; using UnityEngine; // Token: 0x02000294 RID: 660 [Token(Token = "0x2000294")] [DisallowMultipleComponent] [RequireComponent(typeof(PhotonView))] [StructLayout(3)] public class NetworkEnemyHeadRotation : MonoBehaviourPun, IPunObservable { // Token: 0x06001367 RID: 4967 RVA: 0x00051A68 File Offset: 0x0004FC68 [Token(Token = "0x6001367")] [Address(RVA = "0x17C4300", Offset = "0x17C2D00", VA = "0x1817C4300", Slot = "15")] public void OnPhotonSerializeView(PhotonStream DMMGOMOKEKK, PhotonMessageInfo DBDDKLHPNNA) { if (DMMGOMOKEKK.IsReading) { Photon.Realtime.Player authority = base.authority; if (this != authority) { return; } } int num = 0; Transform transform2; if ((DMMGOMOKEKK.k__BackingField ? 1 : 0) != num) { Transform transform = transform2.transform; return; } transform2 = base.transform; object obj = DMMGOMOKEKK.ReceiveNext(); } // Token: 0x06001368 RID: 4968 RVA: 0x00051AB4 File Offset: 0x0004FCB4 [Token(Token = "0x6001368")] [Address(RVA = "0x6A4030", Offset = "0x6A2A30", VA = "0x1806A4030")] public NetworkEnemyHeadRotation() { } }