using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using RecRoom.Core; using UnityEngine; // Token: 0x020027B3 RID: 10163 [Token(Token = "0x20027B3")] [StructLayout(3)] public class OMILPBNJDBK { // Token: 0x06011CE2 RID: 72930 RVA: 0x00441120 File Offset: 0x0043F320 [Token(Token = "0x6011CE2")] [Address(RVA = "0x3C3A30", Offset = "0x3C2430", VA = "0x1803C3A30")] public OMILPBNJDBK(SimpleSpringConfig config) { this.PBGBNMCPEAJ = config; } // Token: 0x06011CE3 RID: 72931 RVA: 0x0044113C File Offset: 0x0043F33C [Token(Token = "0x6011CE3")] [Address(RVA = "0x17D4600", Offset = "0x17D3000", VA = "0x1817D4600")] public Vector2 KGGLPODKAIO(Vector2 LPKMBOFIPDA, float POGAEJIEPIM) { Vector2 mmhaeeacnod = this.MMHAEEACNOD; float y = this.MMHAEEACNOD.y; Vector2 vector = this.PBGBNMCPEAJ.stiffness * mmhaeeacnod; float damping = this.PBGBNMCPEAJ.damping; Vector2 vector2 = damping * mmhaeeacnod; this.NHAOMEMANJA = vector2; this.NHAOMEMANJA.y = damping; this.MMHAEEACNOD = vector2; this.MMHAEEACNOD.y = damping; return vector2; } // Token: 0x0400BEBF RID: 48831 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x400BEBF")] private readonly SimpleSpringConfig PBGBNMCPEAJ; // Token: 0x0400BEC0 RID: 48832 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400BEC0")] private Vector2 MMHAEEACNOD; // Token: 0x0400BEC1 RID: 48833 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x400BEC1")] private Vector2 NHAOMEMANJA; }