using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000372 RID: 882 [Token(Token = "0x2000372")] [StructLayout(3)] public class PlayerAfterImageParticles : MonoBehaviour { // Token: 0x170004BA RID: 1210 // (set) Token: 0x06001B4C RID: 6988 RVA: 0x00071688 File Offset: 0x0006F888 [Token(Token = "0x170004BA")] public Color INCNKMHCJDM { [Token(Token = "0x6001B4C")] [Address(RVA = "0x11BCA90", Offset = "0x11BB490", VA = "0x1811BCA90")] set { ParticleSystem[] array = this.particleSystems; int num = 0; int length = array.Length; if (num < length) { ParticleSystem.MainModule main = array[num].main; ParticleSystem.MinMaxGradient minMaxGradient; Gradient gradientMax = minMaxGradient.m_GradientMax; float b = minMaxGradient.m_ColorMin.b; throw new MissingMethodException(); } } } // Token: 0x06001B4D RID: 6989 RVA: 0x000716E0 File Offset: 0x0006F8E0 [Token(Token = "0x6001B4D")] [Address(RVA = "0x11BC760", Offset = "0x11BB160", VA = "0x1811BC760")] public void Run(Vector3 CACFKFOOHID, Vector3 IKAFBCDJOCL) { int num = 0; int num2 = 0; base.transform.position = num2; int num3 = 0; base.transform.rotation = num3; ParticleSystem[] array = this.particleSystems; int length = array.Length; if (num < length) { ParticleSystem particleSystem = array[num]; ParticleSystem.MainModule main = particleSystem.main; throw new MissingMethodException(); } GameObject gameObject = base.gameObject; } // Token: 0x06001B4E RID: 6990 RVA: 0x0007175C File Offset: 0x0006F95C [Token(Token = "0x6001B4E")] [Address(RVA = "0x11BC5B0", Offset = "0x11BAFB0", VA = "0x1811BC5B0")] private void Awake() { ParticleSystem[] array = this.particleSystems; int num = 0; int length = array.Length; if (num < length) { ParticleSystem.MainModule main = array[num].main; throw new MissingMethodException(); } ParticleSystem[] array2 = this.particleSystems; int length2 = array2.Length; if (num < length2) { ParticleSystem.MainModule main2 = array2[num].main; throw new MissingMethodException(); } } // Token: 0x06001B4F RID: 6991 RVA: 0x000717D0 File Offset: 0x0006F9D0 [Token(Token = "0x6001B4F")] [Address(RVA = "0x11BCA20", Offset = "0x11BB420", VA = "0x1811BCA20")] public PlayerAfterImageParticles() { int num = 0; this.speed = 5f; this.emissionRate = 100f; this.defaultColor = num; base..ctor(); } // Token: 0x04001527 RID: 5415 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4001527")] [SerializeField] private ParticleSystem[] particleSystems; // Token: 0x04001528 RID: 5416 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x4001528")] [SerializeField] private float speed; // Token: 0x04001529 RID: 5417 [global::Cpp2IlInjected.FieldOffset(Offset = "0x24")] [Token(Token = "0x4001529")] [SerializeField] private float emissionRate; // Token: 0x0400152A RID: 5418 [global::Cpp2IlInjected.FieldOffset(Offset = "0x28")] [Token(Token = "0x400152A")] [SerializeField] private Color defaultColor; }