using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x020004DC RID: 1244 [Token(Token = "0x20004DC")] [Serializable] [StructLayout(3)] public class PlayerBackpackToolConfig : ScriptableObject { // Token: 0x060024D2 RID: 9426 RVA: 0x00098350 File Offset: 0x00096550 [Token(Token = "0x60024D2")] [Address(RVA = "0x3C6D30", Offset = "0x3C5730", VA = "0x1803C6D30")] public PlayerBackpackToolConfig() { } // Token: 0x04001DB3 RID: 7603 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4001DB3")] public PlayerBackpackToolConfig.Config[] Configs; // Token: 0x020004DD RID: 1245 [Token(Token = "0x20004DD")] [Serializable] public class Config { // Token: 0x060024D3 RID: 9427 RVA: 0x00098364 File Offset: 0x00096564 [Token(Token = "0x60024D3")] [Address(RVA = "0xFD0F60", Offset = "0xFCF960", VA = "0x180FD0F60")] public Config() { float z = Vector3.zero.z; this.SpawnRotation.z = z; base..ctor(); } // Token: 0x04001DB4 RID: 7604 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4001DB4")] public JKPLBBBJLJK ToolType = (JKPLBBBJLJK)((ulong)4294967295L); // Token: 0x04001DB5 RID: 7605 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4001DB5")] public string FriendlyName = ""; // Token: 0x04001DB6 RID: 7606 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x4001DB6")] public Tool Prefab; // Token: 0x04001DB7 RID: 7607 [global::Cpp2IlInjected.FieldOffset(Offset = "0x28")] [Token(Token = "0x4001DB7")] public Vector3 SpawnRotation; } }