using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200027F RID: 639 [Token(Token = "0x200027F")] [Serializable] [StructLayout(3)] public class PlayerGameObjectMap { // Token: 0x060012EF RID: 4847 RVA: 0x00050508 File Offset: 0x0004E708 [Token(Token = "0x60012EF")] [Address(RVA = "0xFE2780", Offset = "0xFE1180", VA = "0x180FE2780")] public GameObject CMDHJDNGJHA(int EEOEFDINFGM) { GameObject[] array = this.gameObjects; if (array.Length != 0) { } throw new NullReferenceException(); } // Token: 0x060012F0 RID: 4848 RVA: 0x0005052C File Offset: 0x0004E72C [Token(Token = "0x60012F0")] [Address(RVA = "0xFE27D0", Offset = "0xFE11D0", VA = "0x180FE27D0")] public GameObject KAGMGCPMMIK() { GameObject[] array = this.gameObjects; int length = array.Length; if (length != 0) { int num = global::UnityEngine.Random.Range(0, length); } throw new NullReferenceException(); } // Token: 0x060012F1 RID: 4849 RVA: 0x0005055C File Offset: 0x0004E75C [Token(Token = "0x60012F1")] [Address(RVA = "0x3C1670", Offset = "0x3C0070", VA = "0x1803C1670")] public PlayerGameObjectMap() { } // Token: 0x04000EAE RID: 3758 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4000EAE")] [SerializeField] private GameObject[] gameObjects; }