using System; using System.Runtime.InteropServices; using Cpp2IlInjected; // Token: 0x02000280 RID: 640 [Token(Token = "0x2000280")] [StructLayout(3)] public class PlayerSpawnToolPool : ToolPool { // Token: 0x060012F2 RID: 4850 RVA: 0x00050570 File Offset: 0x0004E770 [Token(Token = "0x60012F2")] [Address(RVA = "0x14966E0", Offset = "0x14950E0", VA = "0x1814966E0")] public PlayerSpawnToolPool() { } }