using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine.UI; namespace RRUI.Data { // Token: 0x02000A87 RID: 2695 [Token(Token = "0x2000A87")] [StructLayout(3)] public abstract class DynamicSelectableModel : DynamicUIElementModel where T : KALDHNCBKIJ { // Token: 0x17000C23 RID: 3107 // (get) Token: 0x06004488 RID: 17544 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x17000C23")] public bool FFDOINJEHMM { [Token(Token = "0x6004488")] [Address(RVA = "0x2545770", Offset = "0x2544170", VA = "0x182545770")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x06004489 RID: 17545 RVA: 0x00109EB4 File Offset: 0x001080B4 [Token(Token = "0x6004489")] [Address(RVA = "0x2545730", Offset = "0x2544130", VA = "0x182545730", Slot = "23")] public virtual void Configure(Selectable BFHNLDDJAOD) { bool interactable = this.FFDOINJEHMM; BFHNLDDJAOD.interactable = interactable; } // Token: 0x0600448A RID: 17546 RVA: 0x00109ED8 File Offset: 0x001080D8 [Token(Token = "0x600448A")] [Address(RVA = "0x1B187B0", Offset = "0x1B171B0", VA = "0x181B187B0")] protected DynamicSelectableModel() { bool isCompleted = ((IAsyncResult)this).IsCompleted; } } }