using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RRUI.Data { // Token: 0x0200083B RID: 2107 [Token(Token = "0x200083B")] [StructLayout(3)] public abstract class PrefabSpawnerControllerImpl : ControllerImplementation where T : ICEIABPJKLB { // Token: 0x06003AAC RID: 15020 RVA: 0x000F3C68 File Offset: 0x000F1E68 [Token(Token = "0x6003AAC")] [Address(RVA = "0x23EA7F0", Offset = "0x23E91F0", VA = "0x1823EA7F0", Slot = "22")] protected override void OFFLOPLJBBG() { this.OFFLOPLJBBG(); } // Token: 0x06003AAD RID: 15021 RVA: 0x000F3C84 File Offset: 0x000F1E84 [Token(Token = "0x6003AAD")] [Address(RVA = "0x23EA6A0", Offset = "0x23E90A0", VA = "0x1823EA6A0", Slot = "25")] protected override void MDDAPCCABNK() { this.MDDAPCCABNK(); } // Token: 0x06003AAE RID: 15022 RVA: 0x000F3CA0 File Offset: 0x000F1EA0 [Token(Token = "0x6003AAE")] [Address(RVA = "0x23EA650", Offset = "0x23E9050", VA = "0x1823EA650")] protected void LKLKGDMFMCC() { } // Token: 0x06003AAF RID: 15023 RVA: 0x000F3CB4 File Offset: 0x000F1EB4 [Token(Token = "0x6003AAF")] [Address(RVA = "0x23EA600", Offset = "0x23E9000", VA = "0x1823EA600")] protected void KDEDJECMBGK(int MNIJHBJDPPA) { int num = 0; this.CLBPDGGELMA(num, MNIJHBJDPPA); } // Token: 0x06003AB0 RID: 15024 RVA: 0x000F3CD4 File Offset: 0x000F1ED4 [Token(Token = "0x6003AB0")] [Address(RVA = "0x23EA670", Offset = "0x23E9070", VA = "0x1823EA670")] protected void LPJPAHAMMFN(GameObject CFAPNBBHEKB) { } // Token: 0x06003AB1 RID: 15025 RVA: 0x000F3CE8 File Offset: 0x000F1EE8 [Token(Token = "0x6003AB1")] [Address(RVA = "0x23EA7C0", Offset = "0x23E91C0", VA = "0x1823EA7C0")] protected void MJLHLGCPKKA(GameObject CFAPNBBHEKB) { } // Token: 0x06003AB2 RID: 15026 [Token(Token = "0x6003AB2")] [Address(Slot = "29")] protected abstract void CLBPDGGELMA(GameObject GCCLEJOGCCE, int EFBDCIJMFGD); // Token: 0x06003AB3 RID: 15027 RVA: 0x000F3CFC File Offset: 0x000F1EFC [Token(Token = "0x6003AB3")] [Address(RVA = "0x1B187B0", Offset = "0x1B171B0", VA = "0x181B187B0")] protected PrefabSpawnerControllerImpl() { } // Token: 0x040032A7 RID: 12967 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x40032A7")] [SerializeField] [DDPIINEJFMD(JIBDPHMGEGO.Self, false, false)] private PrefabSpawner prefabSpawner; // Token: 0x040032A8 RID: 12968 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x40032A8")] [SerializeField] private GameObject prefab; } }