using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x020003B0 RID: 944 [Token(Token = "0x20003B0")] [StructLayout(3)] internal class RecNetCore : MonoBehaviour { // Token: 0x06001DAF RID: 7599 RVA: 0x0007CE38 File Offset: 0x0007B038 [Token(Token = "0x6001DAF")] [Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")] public RecNetCore() { } }