using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using RecRoom.Core.Encounters; using UnityEngine; namespace RecRoom.Activities.Arena { // Token: 0x02002781 RID: 10113 [Token(Token = "0x2002781")] [Serializable] [StructLayout(0)] public struct EncounterDescriptor { // Token: 0x0400BD57 RID: 48471 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x400BD57")] public GameEncounter EncounterPrefab; // Token: 0x0400BD58 RID: 48472 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x400BD58")] public Transform EncounterSpawnPoint; // Token: 0x0400BD59 RID: 48473 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x400BD59")] public EnemyPatrol OverridePatrol; } }