using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Activities.Quest { // Token: 0x02002735 RID: 10037 [Token(Token = "0x2002735")] [StructLayout(3)] public class QuestGear : MonoBehaviour { // Token: 0x06011849 RID: 71753 RVA: 0x0042B770 File Offset: 0x00429970 [Token(Token = "0x6011849")] [Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")] public QuestGear() { } } }