using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Avatar { // Token: 0x02002165 RID: 8549 [Token(Token = "0x2002165")] [Serializable] [StructLayout(3)] public class AvatarFaceShapeData { // Token: 0x0600EB78 RID: 60280 RVA: 0x0037D064 File Offset: 0x0037B264 [Token(Token = "0x600EB78")] [Address(RVA = "0x3C1670", Offset = "0x3C0070", VA = "0x1803C1670")] public AvatarFaceShapeData() { } // Token: 0x04009BED RID: 39917 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4009BED")] public AvatarFaceShapeData.MOMFCJMIJCH blendShape; // Token: 0x04009BEE RID: 39918 [global::Cpp2IlInjected.FieldOffset(Offset = "0x14")] [Token(Token = "0x4009BEE")] [Range(0f, 2f)] public float value; // Token: 0x02002166 RID: 8550 [Token(Token = "0x2002166")] public enum MOMFCJMIJCH { // Token: 0x04009BF0 RID: 39920 [Token(Token = "0x4009BF0")] Heart = 1, // Token: 0x04009BF1 RID: 39921 [Token(Token = "0x4009BF1")] Oval, // Token: 0x04009BF2 RID: 39922 [Token(Token = "0x4009BF2")] Pointy, // Token: 0x04009BF3 RID: 39923 [Token(Token = "0x4009BF3")] Round, // Token: 0x04009BF4 RID: 39924 [Token(Token = "0x4009BF4")] Square } } }