using System; using System.Collections.Generic; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Avatar.Face { // Token: 0x020021CD RID: 8653 [Token(Token = "0x20021CD")] [StructLayout(3)] public abstract class FaceFeatureBase : ScriptableObject { // Token: 0x170027F5 RID: 10229 // (get) Token: 0x0600EE72 RID: 61042 RVA: 0x00388930 File Offset: 0x00386B30 [Token(Token = "0x170027F5")] public string Guid { [Token(Token = "0x600EE72")] [Address(RVA = "0x3C1240", Offset = "0x3BFC40", VA = "0x1803C1240")] get { return this.GuidString; } } // Token: 0x170027F6 RID: 10230 // (get) Token: 0x0600EE73 RID: 61043 RVA: 0x00388944 File Offset: 0x00386B44 [Token(Token = "0x170027F6")] public IEnumerable SrcSprites { [Token(Token = "0x600EE73")] [Address(RVA = "0x3C1220", Offset = "0x3BFC20", VA = "0x1803C1220")] get { /* An exception occurred when decompiling this method (0600EE73) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Collections.Generic.IEnumerable`1 RecRoom.Avatar.Face.FaceFeatureBase::get_SrcSprites() ---> System.Exception: Basic block has to end with unconditional control flow. { Block_0: stloc:class [UnityEngine.CoreModule]UnityEngine.Sprite[](var_0_06, ldfld:class [UnityEngine.CoreModule]UnityEngine.Sprite[](FaceFeatureBase::Sprites, ldloc:FaceFeatureBase(this))) } at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663 */; } } // Token: 0x170027F7 RID: 10231 // (get) Token: 0x0600EE74 RID: 61044 RVA: 0x00388958 File Offset: 0x00386B58 [Token(Token = "0x170027F7")] public Sprite MenuButtonSprite { [Token(Token = "0x600EE74")] [Address(RVA = "0x3C1230", Offset = "0x3BFC30", VA = "0x1803C1230")] get { return this.menuButtonSprite; } } // Token: 0x170027F8 RID: 10232 // (get) Token: 0x0600EE75 RID: 61045 RVA: 0x0038896C File Offset: 0x00386B6C [Token(Token = "0x170027F8")] public int TextureCount { [Token(Token = "0x600EE75")] [Address(RVA = "0x12A32E0", Offset = "0x12A1CE0", VA = "0x1812A32E0")] get { return this.Sprites.Length; } } // Token: 0x170027F9 RID: 10233 // (get) Token: 0x0600EE76 RID: 61046 [Token(Token = "0x170027F9")] public abstract FaceFeatureType FaceFeatureType { [Token(Token = "0x600EE76")] [Address(Slot = "4")] get; } // Token: 0x170027FA RID: 10234 // (get) Token: 0x0600EE77 RID: 61047 RVA: 0x0000220F File Offset: 0x0000040F // (set) Token: 0x0600EE78 RID: 61048 RVA: 0x0038898C File Offset: 0x00386B8C [Token(Token = "0x170027FA")] public Vector2 JitteredScale { [Token(Token = "0x600EE77")] [Address(RVA = "0x12A32C0", Offset = "0x12A1CC0", VA = "0x1812A32C0")] [CompilerGenerated] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } [Token(Token = "0x600EE78")] [Address(RVA = "0x12A3300", Offset = "0x12A1D00", VA = "0x1812A3300")] [CompilerGenerated] private set { this.k__BackingField = value; this.k__BackingField.y = (float)0; } } // Token: 0x0600EE79 RID: 61049 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x600EE79")] [Address(RVA = "0x12A30E0", Offset = "0x12A1AE0", VA = "0x1812A30E0")] protected static Vector2 JitteredVector2(Vector2 initial, Vector2 maxJitter) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600EE7A RID: 61050 RVA: 0x003889AC File Offset: 0x00386BAC [Token(Token = "0x600EE7A")] [Address(RVA = "0x12A3150", Offset = "0x12A1B50", VA = "0x1812A3150", Slot = "5")] public virtual void NewJitter() { float y = this.DefaultScale.y; float num = y; float num2 = global::UnityEngine.Random.Range(num, y); this.k__BackingField = num; this.k__BackingField.y = num2; } // Token: 0x0600EE7B RID: 61051 RVA: 0x003889E4 File Offset: 0x00386BE4 [Token(Token = "0x600EE7B")] [Address(RVA = "0x12A31D0", Offset = "0x12A1BD0", VA = "0x1812A31D0")] protected FaceFeatureBase() { Guid guid = global::System.Guid.NewGuid(); string text; this.GuidString = text; Vector2 one = Vector2.one; this.DefaultScale = one; this.DefaultScale.y = (float)0; Vector2 vector = Vector2.one * 0.025f; this.MaxJitterScale = vector; this.MaxJitterScale.y = (float)0; base..ctor(); } // Token: 0x04009E5A RID: 40538 [Token(Token = "0x4009E5A")] private const bool HIGH_QUALTIY_COMPRESS = true; // Token: 0x04009E5B RID: 40539 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4009E5B")] [SerializeField] [Tooltip("This guid is auto generated at the time of the asset creation and should never change if you do not want to break an existing player's feature selection")] private string GuidString; // Token: 0x04009E5C RID: 40540 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x4009E5C")] [SerializeField] private Sprite[] Sprites; // Token: 0x04009E5D RID: 40541 [global::Cpp2IlInjected.FieldOffset(Offset = "0x28")] [Token(Token = "0x4009E5D")] [SerializeField] private Sprite menuButtonSprite; // Token: 0x04009E5E RID: 40542 [global::Cpp2IlInjected.FieldOffset(Offset = "0x30")] [Token(Token = "0x4009E5E")] public Vector2 DefaultScale; // Token: 0x04009E5F RID: 40543 [global::Cpp2IlInjected.FieldOffset(Offset = "0x38")] [Token(Token = "0x4009E5F")] public Vector2 MaxJitterScale; } }