using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using RecRoom.Activities.StuntRunner; using UnityEngine; namespace RecRoom { // Token: 0x02001C61 RID: 7265 [Token(Token = "0x2001C61")] [StructLayout(3)] public class BoostCollectible : TriggerCollectible { // Token: 0x0600C2CF RID: 49871 RVA: 0x002DF42C File Offset: 0x002DD62C [Token(Token = "0x600C2CF")] [Address(RVA = "0x172C6E0", Offset = "0x172B0E0", VA = "0x18172C6E0", Slot = "13")] protected override void Awake() { base.Awake(); if (!SingletonMonoBehaviour.IsInitialized) { StuntRunnerBoostManager stuntRunnerBoostManager = global::UnityEngine.Object.Instantiate(this.boostManagerPrefab); return; } } // Token: 0x0600C2D0 RID: 49872 RVA: 0x002DF454 File Offset: 0x002DD654 [Token(Token = "0x600C2D0")] [Address(RVA = "0x172C780", Offset = "0x172B180", VA = "0x18172C780")] public BoostCollectible() { } // Token: 0x040080C1 RID: 32961 [global::Cpp2IlInjected.FieldOffset(Offset = "0x90")] [Token(Token = "0x40080C1")] [SerializeField] private StuntRunnerBoostManager boostManagerPrefab; } }