using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Consumable { // Token: 0x0200214E RID: 8526 [Token(Token = "0x200214E")] [StructLayout(3)] public class CustomKOConsumableItem : ConsumableItem { // Token: 0x1700273C RID: 10044 // (get) Token: 0x0600EB0C RID: 60172 RVA: 0x0037B7F8 File Offset: 0x003799F8 [Token(Token = "0x1700273C")] public CustomKOEffect BLGOJIKBOFB { [Token(Token = "0x600EB0C")] [Address(RVA = "0x4B81A0", Offset = "0x4B6BA0", VA = "0x1804B81A0")] get { return this.customKOPrefab; } } // Token: 0x0600EB0D RID: 60173 RVA: 0x0037B80C File Offset: 0x00379A0C [Token(Token = "0x600EB0D")] [Address(RVA = "0x179B170", Offset = "0x1799B70", VA = "0x18179B170")] public CustomKOConsumableItem() { } // Token: 0x04009BA8 RID: 39848 [global::Cpp2IlInjected.FieldOffset(Offset = "0x58")] [Token(Token = "0x4009BA8")] [SerializeField] [Header("KO Customization")] protected CustomKOEffect customKOPrefab; } }