using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Consumable { // Token: 0x02002150 RID: 8528 [Token(Token = "0x2002150")] [StructLayout(3)] public class FoodConsumableItem : ConsumableItem { // Token: 0x1700273D RID: 10045 // (get) Token: 0x0600EB14 RID: 60180 RVA: 0x0037B954 File Offset: 0x00379B54 [Token(Token = "0x1700273D")] public EquipmentSkin BFENKJBKJBD { [Token(Token = "0x600EB14")] [Address(RVA = "0x4B81A0", Offset = "0x4B6BA0", VA = "0x1804B81A0")] get { return this.foodSkin; } } // Token: 0x0600EB15 RID: 60181 RVA: 0x0037B968 File Offset: 0x00379B68 [Token(Token = "0x600EB15")] [Address(RVA = "0x179B170", Offset = "0x1799B70", VA = "0x18179B170")] public FoodConsumableItem() { } // Token: 0x04009BAA RID: 39850 [global::Cpp2IlInjected.FieldOffset(Offset = "0x58")] [Token(Token = "0x4009BAA")] [SerializeField] protected EquipmentSkin foodSkin; } }