using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Creation { // Token: 0x02002BE9 RID: 11241 [Token(Token = "0x2002BE9")] [StructLayout(3)] public class SandboxToolGoal : SandboxGoalBase { // Token: 0x06013CEE RID: 81134 RVA: 0x004C0A00 File Offset: 0x004BEC00 [Token(Token = "0x6013CEE")] [Address(RVA = "0x16B9B00", Offset = "0x16B8500", VA = "0x1816B9B00", Slot = "16")] protected override void OnTriggerEnter(Collider HPKICPNGMDJ) { Tool tool = HPKICPNGMDJ.AMKJBLIFHPB(); int num = 0; if (tool != num && !tool.FNFNLDBILFE && (this.tool.hasAuthority || tool.hasAuthority)) { Transform transform = tool.transform; Vector3 vector; float z = vector.z; } } // Token: 0x06013CEF RID: 81135 RVA: 0x004C0A58 File Offset: 0x004BEC58 [Token(Token = "0x6013CEF")] [Address(RVA = "0x16B2DD0", Offset = "0x16B17D0", VA = "0x1816B2DD0")] public SandboxToolGoal() { this.CollisionLayer = (DAJFOCGPHGP)((ulong)23L); this.minHitInterval = 0.5f; Color white = Color.white; this.hitFlashIntensity = 0.3f; this.hitFlashCount = (int)((ulong)1L); this.hitFlashDuration = 0.3f; this.hitFlashFadeDuration = 0.3f; this.hitFlashInterval = 0.3f; base..ctor(); } } }