using System; using System.Collections.Generic; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Equipment { // Token: 0x0200299B RID: 10651 [Token(Token = "0x200299B")] [StructLayout(3)] public class EquipmentWardrobeRuntimeConfig : ScriptableObject { // Token: 0x06012A02 RID: 76290 RVA: 0x004712C0 File Offset: 0x0046F4C0 [Token(Token = "0x6012A02")] [Address(RVA = "0x3C6D30", Offset = "0x3C5730", VA = "0x1803C6D30")] public EquipmentWardrobeRuntimeConfig() { } // Token: 0x0400C76E RID: 51054 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400C76E")] public List toolSkinMaps; // Token: 0x0400C76F RID: 51055 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x400C76F")] public List defaultUnlockedSelections; } }