using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace RecRoom.Core.GameManagement { // Token: 0x02002DE2 RID: 11746 [Token(Token = "0x2002DE2")] [StructLayout(3)] public class QuestGameRuleWrapper : GameRuleCircuitWrapperTool { // Token: 0x06014F4A RID: 85834 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6014F4A")] [Address(RVA = "0x3C9F60", Offset = "0x3C8960", VA = "0x1803C9F60", Slot = "19")] protected override void PFILOHJDFAB() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06014F4B RID: 85835 RVA: 0x00507290 File Offset: 0x00505490 [Token(Token = "0x6014F4B")] [Address(RVA = "0x15EA740", Offset = "0x15E9140", VA = "0x1815EA740")] public QuestGameRuleWrapper() { } } }