using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Imposters { // Token: 0x020029AE RID: 10670 [Token(Token = "0x20029AE")] [StructLayout(3)] public class HideInImposter : MonoBehaviour { // Token: 0x06012A43 RID: 76355 RVA: 0x00471EC0 File Offset: 0x004700C0 [Token(Token = "0x6012A43")] [Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")] public HideInImposter() { } } }