using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using RecRoom.UI; using UnityEngine; namespace RecRoom.Core { // Token: 0x020027A7 RID: 10151 [Token(Token = "0x20027A7")] [CreateAssetMenu] [StructLayout(3)] public class ScreenPlayerRangedWeaponCrosshairSettings : ScriptableObject { // Token: 0x06011C4D RID: 72781 RVA: 0x0043ECDC File Offset: 0x0043CEDC [Token(Token = "0x6011C4D")] [Address(RVA = "0x566EB0", Offset = "0x5658B0", VA = "0x180566EB0")] public float FIHECFFBHBB() { return this.dynamicTickDistanceChangeTime; } // Token: 0x06011C4E RID: 72782 RVA: 0x0043ECF0 File Offset: 0x0043CEF0 [Token(Token = "0x6011C4E")] [Address(RVA = "0x11AB9E0", Offset = "0x11AA3E0", VA = "0x1811AB9E0")] public float KNMAPKJNCNP(Player IEKDDPPNFPF, bool KCHDNDCGCIA) { /* An exception occurred when decompiling this method (06011C4E) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Single RecRoom.Core.ScreenPlayerRangedWeaponCrosshairSettings::KNMAPKJNCNP(Player,System.Boolean) ---> System.ArgumentOutOfRangeException: length ('-1') must be a non-negative value. (Parameter 'length') Actual value was -1. at System.ArgumentOutOfRangeException.ThrowNegative[T](T value, String paramName) at System.Array.CopyImpl(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable) at System.Array.Copy(Array sourceArray, Array destinationArray, Int32 length) at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackAnalysis(MethodDef methodDef) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 327 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 117 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663 */; } // Token: 0x06011C4F RID: 72783 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6011C4F")] [Address(RVA = "0x11ABAF0", Offset = "0x11AA4F0", VA = "0x1811ABAF0")] public ScreenHUDCrosshair.OHGAJAANMEE FPPFAIJJDEG() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06011C50 RID: 72784 RVA: 0x0043ED5C File Offset: 0x0043CF5C [Token(Token = "0x6011C50")] [Address(RVA = "0x11ABB30", Offset = "0x11AA530", VA = "0x1811ABB30")] public ScreenPlayerRangedWeaponCrosshairSettings() { } // Token: 0x0400BE83 RID: 48771 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400BE83")] [SerializeField] [Header("Canonical Tick Spread")] private float canonicalTickDistanceViewportSpace = 0.05f; // Token: 0x0400BE84 RID: 48772 [global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")] [Token(Token = "0x400BE84")] [SerializeField] [Header("Dynamic Tick Spread")] private float dynamicTickDistanceChangeTime = 0.2f; // Token: 0x0400BE85 RID: 48773 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x400BE85")] [SerializeField] private float walkingTickDistanceScaler = 1f; // Token: 0x0400BE86 RID: 48774 [global::Cpp2IlInjected.FieldOffset(Offset = "0x24")] [Token(Token = "0x400BE86")] [SerializeField] private float sprintingTickDistanceScaler = 1f; // Token: 0x0400BE87 RID: 48775 [global::Cpp2IlInjected.FieldOffset(Offset = "0x28")] [Token(Token = "0x400BE87")] [SerializeField] private float crouchingTickDistanceScaler = 1f; // Token: 0x0400BE88 RID: 48776 [global::Cpp2IlInjected.FieldOffset(Offset = "0x2C")] [Token(Token = "0x400BE88")] [SerializeField] private float proneTickDistanceScaler = 1f; // Token: 0x0400BE89 RID: 48777 [global::Cpp2IlInjected.FieldOffset(Offset = "0x30")] [Token(Token = "0x400BE89")] [SerializeField] private float aimDownSightsTickDistanceScaler = 1f; // Token: 0x0400BE8A RID: 48778 [global::Cpp2IlInjected.FieldOffset(Offset = "0x34")] [Token(Token = "0x400BE8A")] [SerializeField] [Header("Ticks Toggle")] private bool topTickEnabled = true; // Token: 0x0400BE8B RID: 48779 [global::Cpp2IlInjected.FieldOffset(Offset = "0x35")] [Token(Token = "0x400BE8B")] [SerializeField] private bool bottomTickEnabled; // Token: 0x0400BE8C RID: 48780 [global::Cpp2IlInjected.FieldOffset(Offset = "0x36")] [Token(Token = "0x400BE8C")] [SerializeField] private bool leftTickEnabled; // Token: 0x0400BE8D RID: 48781 [global::Cpp2IlInjected.FieldOffset(Offset = "0x37")] [Token(Token = "0x400BE8D")] [SerializeField] private bool rightTickEnabled; } }