using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using Delaunay; namespace RecRoom.Core.Screens.PlayerController { // Token: 0x02002A5C RID: 10844 [Token(Token = "0x2002A5C")] [Serializable] [StructLayout(3)] public class AnimationVertex : Vertex { // Token: 0x06012EDC RID: 77532 RVA: 0x00487FAC File Offset: 0x004861AC [Token(Token = "0x6012EDC")] [Address(RVA = "0x119C3E0", Offset = "0x119ADE0", VA = "0x18119C3E0")] public AnimationVertex() { } } }