using System; using System.Collections.Generic; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.StaticBatching { // Token: 0x0200280C RID: 10252 [Token(Token = "0x200280C")] [StructLayout(3)] public class StaticBatchMeshData : ScriptableObject { // Token: 0x06011FC5 RID: 73669 RVA: 0x0044C78C File Offset: 0x0044A98C [Token(Token = "0x6011FC5")] [Address(RVA = "0x11AE580", Offset = "0x11ACF80", VA = "0x1811AE580")] public bool DOGDEIOJHKN() { List subMeshes = this.SubMeshes; Predicate <>9__1_ = StaticBatchMeshData.<>c.<>9__1_0; if (<>9__1_ == 0) { StaticBatchMeshData.<>c.<>9__1_0 = delegate(Mesh m) { int num = 0; return m == num; }; } return subMeshes.RemoveAll(<>9__1_) > 0; } // Token: 0x06011FC6 RID: 73670 RVA: 0x0044C7D0 File Offset: 0x0044A9D0 [Token(Token = "0x6011FC6")] [Address(RVA = "0x11AE680", Offset = "0x11AD080", VA = "0x1811AE680")] public StaticBatchMeshData() { List list = new List(); this.SubMeshes = list; base..ctor(); } // Token: 0x0400C05A RID: 49242 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400C05A")] [HideInInspector] public List SubMeshes; } }