using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.UI { // Token: 0x02002B0F RID: 11023 [Token(Token = "0x2002B0F")] [StructLayout(3)] public class DirectDragSettings : MonoBehaviour { // Token: 0x17003366 RID: 13158 // (get) Token: 0x06013457 RID: 78935 RVA: 0x0049F534 File Offset: 0x0049D734 [Token(Token = "0x17003366")] public float GKLMKKBIENL { [Token(Token = "0x6013457")] [Address(RVA = "0x57B900", Offset = "0x57A300", VA = "0x18057B900")] get { return this.dragSpeed; } } // Token: 0x17003367 RID: 13159 // (get) Token: 0x06013458 RID: 78936 RVA: 0x0049F548 File Offset: 0x0049D748 [Token(Token = "0x17003367")] public RectTransform ALBOGJCMMCF { [Token(Token = "0x6013458")] [Address(RVA = "0x3C1220", Offset = "0x3BFC20", VA = "0x1803C1220")] get { return this.clampRect; } } // Token: 0x06013459 RID: 78937 RVA: 0x0049F55C File Offset: 0x0049D75C [Token(Token = "0x6013459")] [Address(RVA = "0x135BB40", Offset = "0x135A540", VA = "0x18135BB40")] public DirectDragSettings() { } // Token: 0x0400D15F RID: 53599 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400D15F")] [SerializeField] [Tooltip("How fast to drag the element. Specifically, how much to offset the local position when the mouse is moved across the whole viewport.")] private float dragSpeed = 400f; // Token: 0x0400D160 RID: 53600 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x400D160")] [SerializeField] [Tooltip("Constrain the virtual scroll cursor to this rect transform")] private RectTransform clampRect; } }