using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Vehicles { // Token: 0x02002DAF RID: 11695 [Token(Token = "0x2002DAF")] [StructLayout(3)] public abstract class ScreenVehicleController : ScriptableObject { // Token: 0x06014CDA RID: 85210 [Token(Token = "0x6014CDA")] [Address(Slot = "4")] public abstract void DCIMMBEFAHE(ScreenPlayerController FINBOONIGDO, Player IEKDDPPNFPF, BaseVehicle ELECGIMNLMO, LOCNHHPGIAG DBFBLNILIGL); // Token: 0x06014CDB RID: 85211 [Token(Token = "0x6014CDB")] [Address(Slot = "5")] public abstract void EGBCHOLGMCO(ScreenPlayerController FINBOONIGDO, Player IEKDDPPNFPF, BaseVehicle ELECGIMNLMO, ScreenHUD PKAKIKHIFNG, LOCNHHPGIAG DBFBLNILIGL); // Token: 0x06014CDC RID: 85212 [Token(Token = "0x6014CDC")] [Address(Slot = "6")] public abstract void BALOKJMBNIN(ScreenPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Camera FOMHGMLPOND, BaseVehicle ELECGIMNLMO, LOCNHHPGIAG DBFBLNILIGL); // Token: 0x06014CDD RID: 85213 [Token(Token = "0x6014CDD")] [Address(Slot = "7")] public abstract void MCEKHMFKGBM(ScreenPlayerController FINBOONIGDO, Player IEKDDPPNFPF, BaseVehicle ELECGIMNLMO, LOCNHHPGIAG DBFBLNILIGL); // Token: 0x06014CDE RID: 85214 RVA: 0x004FDEA0 File Offset: 0x004FC0A0 [Token(Token = "0x6014CDE")] [Address(RVA = "0x3C6D30", Offset = "0x3C5730", VA = "0x1803C6D30")] protected ScreenVehicleController() { } } }