using System; using System.Collections.Generic; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Debugging { // Token: 0x020022F6 RID: 8950 [Token(Token = "0x20022F6")] [CreateAssetMenu] [StructLayout(3)] public class DebugConsoleCommandConfig : ScriptableObject { // Token: 0x0600F59B RID: 62875 RVA: 0x0039FA18 File Offset: 0x0039DC18 [Token(Token = "0x600F59B")] [Address(RVA = "0x121D3A0", Offset = "0x121BDA0", VA = "0x18121D3A0")] public DebugConsoleCommandConfig() { List list = new List(); this.Metas = list; base..ctor(); } // Token: 0x0400A4FB RID: 42235 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400A4FB")] [INPFBLGGAJF] public List Metas; } }