using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom { // Token: 0x02001CA7 RID: 7335 [Token(Token = "0x2001CA7")] [StructLayout(3)] public class DropItemNote : DetachMenuNote { // Token: 0x0600C5B4 RID: 50612 RVA: 0x002EC73C File Offset: 0x002EA93C [Token(Token = "0x600C5B4")] [Address(RVA = "0x121F310", Offset = "0x121DD10", VA = "0x18121F310")] public void RefreshNote(Tool EGFEJGHDNAI) { this.EGFEJGHDNAI = EGFEJGHDNAI; RigidbodyPickup rigidbodyPickup = EGFEJGHDNAI.rigidbodyPickup; Action action = new Action(this.JOCKPENEENO); rigidbodyPickup.EKHLHFOLNKH += action; } // Token: 0x0600C5B5 RID: 50613 RVA: 0x002EC774 File Offset: 0x002EA974 [Token(Token = "0x600C5B5")] [Address(RVA = "0x121EC60", Offset = "0x121D660", VA = "0x18121EC60")] private void JOCKPENEENO() { RigidbodyPickup rigidbodyPickup = this.EGFEJGHDNAI.rigidbodyPickup; Action action = new Action(this.JOCKPENEENO); rigidbodyPickup.EKHLHFOLNKH -= action; Tool egfejghdnai = this.EGFEJGHDNAI; if (egfejghdnai.k__BackingField) { PlayerHand k__BackingField = egfejghdnai.k__BackingField; Transform transform = Player.k__BackingField.head.transform; Tool egfejghdnai2 = this.EGFEJGHDNAI; Vector3 vector; float z = vector.z; Transform transform2 = base.transform; Transform transform3 = this.canvas.transform; Transform transform4 = Player.k__BackingField.head.transform; Transform transform5 = Player.k__BackingField.head.transform; base.Refresh(true); Transform transform6 = base.transform; Transform transform7 = this.EGFEJGHDNAI.transform; transform6.parentInternal = transform7; } } // Token: 0x0600C5B6 RID: 50614 RVA: 0x002EC840 File Offset: 0x002EAA40 [Token(Token = "0x600C5B6")] [Address(RVA = "0x121F3A0", Offset = "0x121DDA0", VA = "0x18121F3A0")] private void Update() { Tool egfejghdnai = this.EGFEJGHDNAI; int num = 0; if (egfejghdnai != num) { Transform transform = this.canvas.transform; Transform transform2 = Player.k__BackingField.head.transform; Vector3 vector; float z = vector.z; Transform transform3 = Player.k__BackingField.head.transform; Vector3 vector2; float z2 = vector2.z; } } // Token: 0x0600C5B7 RID: 50615 RVA: 0x002EC8A8 File Offset: 0x002EAAA8 [Token(Token = "0x600C5B7")] [Address(RVA = "0x121F250", Offset = "0x121DC50", VA = "0x18121F250")] private void OnDestroy() { Tool egfejghdnai = this.EGFEJGHDNAI; int num = 0; if (egfejghdnai != num) { RigidbodyPickup rigidbodyPickup = this.EGFEJGHDNAI.rigidbodyPickup; Action action = new Action(this.JOCKPENEENO); rigidbodyPickup.EKHLHFOLNKH -= action; } } // Token: 0x0600C5B8 RID: 50616 RVA: 0x002EC8F0 File Offset: 0x002EAAF0 [Token(Token = "0x600C5B8")] [Address(RVA = "0x121F5F0", Offset = "0x121DFF0", VA = "0x18121F5F0")] public DropItemNote() { } // Token: 0x040082D6 RID: 33494 [global::Cpp2IlInjected.FieldOffset(Offset = "0x48")] [Token(Token = "0x40082D6")] [SerializeField] private GameObject canvas; // Token: 0x040082D7 RID: 33495 [global::Cpp2IlInjected.FieldOffset(Offset = "0x50")] [Token(Token = "0x40082D7")] private Tool EGFEJGHDNAI; } }