using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.EditorUtils.Art { // Token: 0x02002539 RID: 9529 [Token(Token = "0x2002539")] [StructLayout(3)] public class ArtTestingItemUploadSequence : MonoBehaviour { // Token: 0x060106D6 RID: 67286 RVA: 0x003DAADC File Offset: 0x003D8CDC [Token(Token = "0x60106D6")] [Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")] public ArtTestingItemUploadSequence() { } } }