using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace RecRoom.Inputs { // Token: 0x02002279 RID: 8825 [Token(Token = "0x2002279")] [Serializable] [StructLayout(3)] public class InputConfig { // Token: 0x0600F2AA RID: 62122 RVA: 0x003965C4 File Offset: 0x003947C4 [Token(Token = "0x600F2AA")] [Address(RVA = "0x3C1670", Offset = "0x3C0070", VA = "0x1803C1670")] public InputConfig() { } // Token: 0x0400A204 RID: 41476 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x400A204")] public GamepadInputConfig gamepad; // Token: 0x0400A205 RID: 41477 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400A205")] public KeyboardMouseInputConfig keyboardMouse; // Token: 0x0400A206 RID: 41478 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x400A206")] public TouchInputConfig touch; } }