using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace RecRoom { // Token: 0x02001CBF RID: 7359 [Token(Token = "0x2001CBF")] [Serializable] [StructLayout(0, Size = 8)] public struct PlayerAnimationEvent { // Token: 0x04008310 RID: 33552 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4008310")] public float Time; // Token: 0x04008311 RID: 33553 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x4008311")] public PlayerAnimationEvent.AMFDDDEAAOE EventType; // Token: 0x02001CC0 RID: 7360 [Token(Token = "0x2001CC0")] public enum AMFDDDEAAOE { // Token: 0x04008313 RID: 33555 [Token(Token = "0x4008313")] ANY = -1, // Token: 0x04008314 RID: 33556 [Token(Token = "0x4008314")] NONE, // Token: 0x04008315 RID: 33557 [Token(Token = "0x4008315")] DROP_TOOL, // Token: 0x04008316 RID: 33558 [Token(Token = "0x4008316")] THROW_TOOL, // Token: 0x04008317 RID: 33559 [Token(Token = "0x4008317")] CUSTOM_ACTION_1, // Token: 0x04008318 RID: 33560 [Token(Token = "0x4008318")] CUSTOM_ACTION_2, // Token: 0x04008319 RID: 33561 [Token(Token = "0x4008319")] CUSTOM_ACTION_3, // Token: 0x0400831A RID: 33562 [Token(Token = "0x400831A")] LOCOMOTION_ACTION_1 = 1000, // Token: 0x0400831B RID: 33563 [Token(Token = "0x400831B")] LOCOMOTION_ACTION_2 } } }