using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace RecRoom { // Token: 0x02001CC3 RID: 7363 [Token(Token = "0x2001CC3")] [Serializable] [StructLayout(0, Size = 140)] public struct PlayerAnimationFrameData { // Token: 0x0600C64A RID: 50762 RVA: 0x002EEAD8 File Offset: 0x002ECCD8 [Token(Token = "0x600C64A")] [Address(RVA = "0x234900", Offset = "0x233D00", VA = "0x180234900")] public PlayerAnimationFrameData(float time, PlayerAnimationFrameTransform leftHand, float leftHandTrigger, float leftHandPointing, float leftHandThumbUp, PlayerAnimationFrameTransform rightHand, float rightHandTrigger, float rightHandPointing, float rightHandThumbUp, PlayerAnimationFrameTransform head, PlayerAnimationFrameTransform body) { float w = leftHand.Rotation.w; this.LeftHand.Rotation = time; this.RightHand = w; this.RightHand.Rotation = 0; this.RightHand.Rotation.y = (float)0; this.Head = 0; this.Head.Rotation = 0; this.Head.Rotation.y = (float)0; this.Body.Rotation = 0; this.Body.Rotation.y = (float)0; } // Token: 0x0600C64B RID: 50763 RVA: 0x002EEB64 File Offset: 0x002ECD64 [Token(Token = "0x600C64B")] [Address(RVA = "0x234900", Offset = "0x233D00", VA = "0x180234900")] public PlayerAnimationFrameData(float time, PlayerAnimationFrameTransform leftHand, float leftHandTrigger, float leftHandPointing, float leftHandThumbUp, PlayerAnimationFrameTransform rightHand, float rightHandTrigger, float rightHandPointing, float rightHandThumbUp, PlayerAnimationFrameTransform head, PlayerAnimationFrameTransform body, BodyAnimationMask pitchAnimationMask) { float w = leftHand.Rotation.w; this.LeftHand.Rotation = time; this.RightHand = w; this.RightHand.Rotation = 0; this.RightHand.Rotation.y = (float)0; this.Head = 0; this.Head.Rotation = 0; this.Head.Rotation.y = (float)0; this.Body.Rotation = 0; this.Body.Rotation.y = (float)0; } // Token: 0x0600C64C RID: 50764 RVA: 0x002EEBF0 File Offset: 0x002ECDF0 [Token(Token = "0x600C64C")] [Address(RVA = "0x14121A0", Offset = "0x1410BA0", VA = "0x1814121A0")] public static PlayerAnimationFrameData ABNHIMCFCIG(PlayerAnimationFrameData CNOGINOPPCH) { PlayerAnimationFrameTransform playerAnimationFrameTransform; float w = playerAnimationFrameTransform.Rotation.w; PlayerAnimationFrameTransform playerAnimationFrameTransform2; float w2 = playerAnimationFrameTransform2.Rotation.w; PlayerAnimationFrameTransform playerAnimationFrameTransform3; float w3 = playerAnimationFrameTransform3.Rotation.w; PlayerAnimationFrameTransform playerAnimationFrameTransform4; float w4 = playerAnimationFrameTransform4.Rotation.w; CNOGINOPPCH.LeftHand.Rotation.w = w; CNOGINOPPCH.Body.Rotation.w = w4; CNOGINOPPCH.RightHand.Rotation.w = w2; CNOGINOPPCH.Head.Rotation.w = w3; return CNOGINOPPCH; } // Token: 0x04008320 RID: 33568 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4008320")] public float Time; // Token: 0x04008321 RID: 33569 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x4008321")] public PlayerAnimationFrameTransform LeftHand; // Token: 0x04008322 RID: 33570 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x4008322")] public float LeftHandTrigger; // Token: 0x04008323 RID: 33571 [global::Cpp2IlInjected.FieldOffset(Offset = "0x24")] [Token(Token = "0x4008323")] public float LeftHandPointingFinger; // Token: 0x04008324 RID: 33572 [global::Cpp2IlInjected.FieldOffset(Offset = "0x28")] [Token(Token = "0x4008324")] public float LeftHandThumbUp; // Token: 0x04008325 RID: 33573 [global::Cpp2IlInjected.FieldOffset(Offset = "0x2C")] [Token(Token = "0x4008325")] public PlayerAnimationFrameTransform RightHand; // Token: 0x04008326 RID: 33574 [global::Cpp2IlInjected.FieldOffset(Offset = "0x48")] [Token(Token = "0x4008326")] public float RightHandTrigger; // Token: 0x04008327 RID: 33575 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4C")] [Token(Token = "0x4008327")] public float RightHandPointingFinger; // Token: 0x04008328 RID: 33576 [global::Cpp2IlInjected.FieldOffset(Offset = "0x50")] [Token(Token = "0x4008328")] public float RightHandThumbUp; // Token: 0x04008329 RID: 33577 [global::Cpp2IlInjected.FieldOffset(Offset = "0x54")] [Token(Token = "0x4008329")] public PlayerAnimationFrameTransform Head; // Token: 0x0400832A RID: 33578 [global::Cpp2IlInjected.FieldOffset(Offset = "0x70")] [Token(Token = "0x400832A")] public PlayerAnimationFrameTransform Body; } }