using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using Photon.Pun; using UnityEngine; namespace RecRoom { // Token: 0x02001C9F RID: 7327 [Token(Token = "0x2001C9F")] [StructLayout(3)] public class PoolTableSurface : MonoBehaviourPun { // Token: 0x0600C581 RID: 50561 RVA: 0x002EBCFC File Offset: 0x002E9EFC [Token(Token = "0x600C581")] [Address(RVA = "0x1146AA0", Offset = "0x11454A0", VA = "0x181146AA0")] public void HandlePoolBallCollision(PoolBall IPEBHLIPINK, Collision GBJHLKOJGPB) { ContactPoint contactPoint; float separation = contactPoint.m_Separation; Transform transform = this.table.transform; Vector3 vector; float z = vector.z; float num; if (num > 5f) { Tool tool = IPEBHLIPINK.tool; PoolTable poolTable = this.table; RigidbodyEx rigidbodyEx = tool.rigidbodyEx; Transform ballSurfaceCenter = poolTable.ballSurfaceCenter; Transform transform2 = rigidbodyEx.transform; int num2 = 0; if (num > (float)num2) { Transform transform3 = rigidbodyEx.transform; Transform ballSurfaceCenter2 = this.table.ballSurfaceCenter; if (num > (float)num2) { Vector3 vector2; float z2 = vector2.z; } } } } // Token: 0x0600C582 RID: 50562 RVA: 0x002EBD90 File Offset: 0x002E9F90 [Token(Token = "0x600C582")] [Address(RVA = "0x6A4030", Offset = "0x6A2A30", VA = "0x1806A4030")] public PoolTableSurface() { } // Token: 0x040082B1 RID: 33457 [Token(Token = "0x40082B1")] private const float OIGNKPEPPPL = 5f; // Token: 0x040082B2 RID: 33458 [global::Cpp2IlInjected.FieldOffset(Offset = "0x40")] [Token(Token = "0x40082B2")] [SerializeField] [DDPIINEJFMD(JIBDPHMGEGO.Parent, false, false)] private PoolTable table; } }