using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using TMPro; using UnityEngine; namespace RecRoom.Storefronts { // Token: 0x0200211B RID: 8475 [Token(Token = "0x200211B")] [StructLayout(3)] public class StorefrontTokensBalanceRow : MonoBehaviour { // Token: 0x0600EA1B RID: 59931 RVA: 0x00377D38 File Offset: 0x00375F38 [Token(Token = "0x600EA1B")] [Address(RVA = "0x1014150", Offset = "0x1012B50", VA = "0x181014150")] public void RefreshPlayerTokenBalanceText() { TextMeshProUGUI textMeshProUGUI = this.tokensBalanceText; long? num; if (num != 0) { } long num2; string text = string.Format("{0:n0}", num2); PLDMAFINLJO.FANDNIHFMNM(textMeshProUGUI, text); } // Token: 0x0600EA1C RID: 59932 RVA: 0x00377D68 File Offset: 0x00375F68 [Token(Token = "0x600EA1C")] [Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")] public StorefrontTokensBalanceRow() { } // Token: 0x040099A5 RID: 39333 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x40099A5")] [SerializeField] private TextMeshProUGUI tokensBalanceText; } }