using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace RecRoom.Systems.PlayerRoles.UI.Game { // Token: 0x02002106 RID: 8454 [Token(Token = "0x2002106")] [StructLayout(3)] public class VoiceRolloffRolePermissionEditable : IntGameRolePermissionEditable { // Token: 0x0600E974 RID: 59764 RVA: 0x003754CC File Offset: 0x003736CC [Token(Token = "0x600E974")] [Address(RVA = "0x19CCA40", Offset = "0x19CB440", VA = "0x1819CCA40", Slot = "13")] protected override int FEABGNAOAMD(float NCDOICLCGEI) { int[] roleVoiceRolloffDistances = PlayerGameRoleManager.RoleVoiceRolloffDistances; int num; return PlayerGameRoleManager.RoleVoiceRolloffDistances[num]; } // Token: 0x0600E975 RID: 59765 RVA: 0x003754F0 File Offset: 0x003736F0 [Token(Token = "0x600E975")] [Address(RVA = "0x19CCB20", Offset = "0x19CB520", VA = "0x1819CCB20", Slot = "14")] protected override float GJFMGEKKKHN(int JOJCJDDGLML) { } // Token: 0x0600E976 RID: 59766 RVA: 0x00375500 File Offset: 0x00373700 [Token(Token = "0x600E976")] [Address(RVA = "0x19BDA70", Offset = "0x19BC470", VA = "0x1819BDA70")] public VoiceRolloffRolePermissionEditable() { } } }